 |
[-] |
|
Viewing 6 - 10 out of 76 Blogs.
| Page:
|
2 |
|
|
|
Fraud Victim? Richard Garriott, Fraud Victim? Famed Ultima Online forbear Richard Garriott returned from his much-publicized trip to space to find his latest project, NCsoft's Tabula Rasa, had become little more than a heavy drag on the publisher's finances, and declared he would leave NCsoft to pursue other interests inspired by his stint as an astronaut. That was last year. Early in 2009, Tabula Rasa shut its doors with a bang, and that's when the surprise came: Garriott's claim that his wa... Read More
Modern Warfare 2 Where popularity goes, scrutiny follows, so perhaps it's to be expected that the biggest game of 2009 was also the most controversial -- not just one, but three of 2009's scandals emerged from this title alone, and that's excluding the silly back-and-forth over whether to put the "Call of Duty" branding on it or not. First, there was the revelation that PC gamers would have no dedicated servers for the game's multiplayer -- and PC gamers can always be relied upon to sound the... Read More
Social Game Design The Objectives of Social Game Design Social games can be defined by three implicit objectives, which I will first list as mandates to the designer, then cover in more detail. Build a persistent society -- promote cooperation “I’m confident it will be nothing less than earth-shattering,” Chris Metzen, Blizzard’s vice president of development, said as he unveiled the Cataclysm trailer Friday at BlizzCon, the company’s annual fan convention held at th... Read More
Previous Works This is part of an ongoing series of articles on Player Types in "A" list Massives aimed at the American and European market, such as EverQuest?, Dark Age of Camelot?, World of Warcraft?, Lord of the Rings Online?, Eve Online?, Warhammer Online?, etc. My first goal over the next few months is to develop a comprehensive list and description of unique player types. To accomplish this I will need your input and observations. ---- Massive Multiplayer Online Games aka Massive... Read More
Step Two is asking Why? Using the Challenge Model, an Example By mapping Observed Player Types to the Challenge Model the Observed Player Types become generalized and thus suitable to further analysis. By analyzing generalized Observed Player Types, insight into the underlying motivation of these players may be revealed and a True Player Type discovered. Through in-game observation and reading countless forum posts and blogs I have identified a number of Observed Player Types. I believe that... Read More
| Page:
|
2 |
|
|
|
|
|
 |
[-] |
|
|